3/15/2024 0 Comments Libgdx texturepacker![]() ![]() Else, the GUI is spawned with input, output and settings set according to what was given. libGDX does not force a specific design or coding style on you it rather gives you the freedom to. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. input="path/to/input/folder" -output="path/to/output/folder" -settings="path/to/settings/file" The "-silent" option directly packs the given project or input folder without spawning the GUI. libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. I have a difficulty with texturepacker2 from libgdx.I was trying to create textureAtlas using texturepakcer2 so that I can create animated images. Arguments are: -project="path/to/project/file" -silent If you don't want to use project files, you can directly set the input and output directories, as well as defining a settings file. coderyuch I have a difficulty with texturepacker. I strongly recommend you to have a look to the following page for instructions on how the libgdx texture packer works: Command-line usageThe application can also be used through command-line, if you need to include texture packing in your build workflow. InstructionsThe libgdx-texturepacker-gui is, as says its name, a GUI for the awesome texture packer that comes with every libgdx distribution. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |